Searched refs:currentTransform (Results 1 - 12 of 12) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
H A DCanvasStateTests.cpp62 EXPECT_TRUE(approxEqual(*state.currentTransform(), simpleTranslate));
135 EXPECT_TRUE(approxEqual(*state.currentTransform(), simpleTranslate));
138 EXPECT_FALSE(approxEqual(*state.currentTransform(), simpleTranslate));
159 EXPECT_TRUE(approxEqual(*state.currentTransform(), simpleTranslate));
162 EXPECT_TRUE(approxEqual(*state.currentTransform(), simpleTranslate)); // verify not restored
/frameworks/base/libs/hwui/
H A DCanvasState.h94 return CC_LIKELY(currentTransform()->rectToRect());
155 inline const mat4* currentTransform() const { return currentSnapshot()->transform; } function in class:android::uirenderer::CanvasState
H A DCanvasState.cpp230 if (!outlineIsRounded || currentTransform()->isSimple()) {
271 currentTransform()->mapRect(r);
299 currentTransform()->mapRect(r);
H A DOpenGLRenderer.h95 * the currentTransform()
218 return currentTransform()->isSimple();
335 inline const mat4* currentTransform() const { return mState.currentTransform(); } function in class:android::uirenderer::OpenGLRenderer
H A DOpenGLRenderer.cpp244 currentTransform()->copyTo(&info.transform[0]);
489 currentTransform()->mapRect(bounds);
507 inverse.loadInverse(*currentTransform());
1104 const mat4* currentMatrix = currentTransform();
1721 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
1742 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
1759 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
1816 *currentTransform(), *p, right - left, bottom - top, rx, ry);
1948 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
2111 const mat4& transform = *currentTransform();
[all...]
H A DDisplayListCanvas.cpp217 *mState.currentTransform(),
454 (paint.isAntiAlias() && !mState.currentTransform()->isSimple())) {
H A DFrameBuilder.cpp450 mCanvasState.currentTransform(),
476 mCanvasState.currentTransform()->copyTo(skCurrentTransform);
H A DRecordingCanvas.cpp334 && (!paint.isAntiAlias() || mState.currentTransform()->isSimple())) {
H A DRenderNode.cpp1088 Matrix4 initialTransform(*(renderer.currentTransform()));
H A DDisplayListOp.h1509 Matrix4 drawTransform(*(renderer.currentTransform()));
/frameworks/native/vulkan/libvulkan/
H A Dswapchain.cpp320 capabilities->currentTransform =
/frameworks/native/vulkan/include/vulkan/
H A Dvulkan.h3229 VkSurfaceTransformFlagBitsKHR currentTransform; member in struct:VkSurfaceCapabilitiesKHR

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