Searched refs:depthWriteEnable (Results 1 - 6 of 6) sorted by relevance
/frameworks/rs/ | ||
H A D | rsProgramStore.h | 53 bool depthWriteEnable; member in struct:android::renderscript::ProgramStore::Hal::State |
H A D | rsProgramStore.cpp | 40 mHal.state.depthWriteEnable = depthMask; 103 if (existing->mHal.state.depthWriteEnable != depthMask) continue; |
/frameworks/rs/driver/ | ||
H A D | rsdProgramStore.cpp | 172 RSD_CALL_GL(glDepthMask, ps->mHal.state.depthWriteEnable); 173 if (drv->depthTestEnable || ps->mHal.state.depthWriteEnable) { |
/frameworks/rs/driver/runtime/ | ||
H A D | rs_program.c | 25 return prog->mHal.state.depthWriteEnable; |
H A D | rs_structs.h | 114 bool depthWriteEnable; member in struct:ProgramStore::__anon1656::__anon1657 |
/frameworks/native/vulkan/include/vulkan/ | ||
H A D | vulkan.h | 1815 VkBool32 depthWriteEnable; member in struct:VkPipelineDepthStencilStateCreateInfo |
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