Searched refs:distanceToUmbra (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DSpotShadow.cpp819 float distanceToUmbra = umbraToCentroid.length(); local
820 umbraToCentroid = umbraToCentroid / distanceToUmbra;
837 if (distanceToIntersectPoly < distanceToUmbra) {

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