Searched refs:forceFinish (Results 1 - 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | FontRenderer.h | 112 Rect* outBounds, TextDrawFunctor* functor, bool forceFinish = true);
|
H A D | FontRenderer.cpp | 658 Rect* bounds, TextDrawFunctor* functor, bool forceFinish) { 667 if (forceFinish) { 656 renderPosText(const SkPaint* paint, const Rect* clip, const glyph_t* glyphs, int numGlyphs, int x, int y, const float* positions, Rect* bounds, TextDrawFunctor* functor, bool forceFinish) argument
|
H A D | OpenGLRenderer.cpp | 2163 bool forceFinish = (drawOpMode != DrawOpMode::kDefer); local 2168 positions, hasActiveLayer ? &layerBounds : nullptr, &functor, forceFinish); 2171 positions, hasActiveLayer ? &layerBounds : nullptr, &functor, forceFinish);
|
H A D | BakedOpDispatcher.cpp | 306 bool forceFinish = (renderType == TextRenderType::Flush); local 310 op.positions, mustDirtyRenderTarget ? &layerBounds : nullptr, &functor, forceFinish);
|
Completed in 370 milliseconds