Searched refs:frameNum (Results 1 - 15 of 15) sorted by relevance

/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/
H A Dh264bsd_pic_order_cnt.c112 pSliceHeader->frameNum != poc->prevFrameNum &&
113 pSliceHeader->frameNum != ((poc->prevFrameNum + 1) % sps->maxFrameNum))
131 } while (i != pSliceHeader->frameNum);
232 else if (poc->prevFrameNum > pSliceHeader->frameNum)
239 absFrameNum = frameNumOffset + pSliceHeader->frameNum;
289 * frame, otherwise store frameNum and frameNumOffset to poc
294 poc->prevFrameNum = pSliceHeader->frameNum;
308 else if (poc->prevFrameNum > pSliceHeader->frameNum)
319 2 * (i32)(frameNumOffset + pSliceHeader->frameNum) - 1;
322 2 * (i32)(frameNumOffset + pSliceHeader->frameNum);
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H A Dh264bsd_dpb.h60 u32 frameNum; member in struct:__anon643
133 u32 frameNum,
139 u32 h264bsdCheckGapsInFrameNum(dpbStorage_t *dpb, u32 frameNum, u32 isRefPic,
H A Dh264bsd_dpb.c103 static u32 Mmcop6(dpbStorage_t *dpb, u32 frameNum, i32 picOrderCnt,
547 static u32 Mmcop6(dpbStorage_t *dpb, u32 frameNum, i32 picOrderCnt, argument
557 ASSERT(frameNum < dpb->maxFrameNum);
578 dpb->currentOut->frameNum = frameNum;
610 frameNum frame number of the current picture
633 u32 frameNum,
650 ASSERT(!isIdr || (frameNum == 0 && picOrderCnt == 0));
651 ASSERT(frameNum < dpb->maxFrameNum);
668 dpb->currentOut->frameNum
629 h264bsdMarkDecRefPic( dpbStorage_t *dpb, decRefPicMarking_t *mark, image_t *image, u32 frameNum, i32 picOrderCnt, u32 isIdr, u32 currentPicId, u32 numErrMbs) argument
1252 h264bsdCheckGapsInFrameNum(dpbStorage_t *dpb, u32 frameNum, u32 isRefPic, u32 gapsAllowed) argument
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H A Dh264bsd_slice_header.h113 u32 frameNum; member in struct:__anon691
145 u32 *frameNum);
H A Dh264bsd_decoder.c410 pStorage->sliceHeader[1].frameNum,
436 pStorage->sliceHeader->frameNum,
487 pStorage->currImage, pStorage->sliceHeader->frameNum,
498 pStorage->currImage, pStorage->sliceHeader->frameNum,
H A Dh264bsd_storage.c652 u32 tmp, ppsId, frameNum, idrPicId, picOrderCntLsb; local
711 tmp = h264bsdCheckFrameNum(strm, sps->maxFrameNum, &frameNum);
715 if (storage->aub->prevFrameNum != frameNum)
717 storage->aub->prevFrameNum = frameNum;
H A Dh264bsd_slice_header.c170 pSliceHeader->frameNum = tmp;
784 frameNum value is stored here
795 u32 *frameNum)
807 ASSERT(frameNum);
837 *frameNum = tmp;
792 h264bsdCheckFrameNum( strmData_t *pStrmData, u32 maxFrameNum, u32 *frameNum) argument
/frameworks/av/media/libstagefright/codecs/amrnb/enc/test/
H A Damrnb_enc_test.cpp65 int frameNum = 0; local
141 frameNum++;
142 printf(" Frames processed: %d\n", frameNum);
/frameworks/av/media/libstagefright/codecs/avc/enc/src/
H A Drate_control.cpp50 AVCEnc_Status RCDetermineFrameNum(AVCEncObject *encvid, AVCRateControl *rateCtrl, uint32 modTime, uint *frameNum) argument
71 *frameNum = 0;
105 *frameNum = currFrameNum;
108 if ((*frameNum >= (uint)rateCtrl->idrPeriod && rateCtrl->idrPeriod > 0) || (*frameNum > video->MaxFrameNum)) /* first frame or IDR*/
114 *frameNum -= rateCtrl->idrPeriod;
119 *frameNum -= video->MaxFrameNum;
125 encvid->prevProcFrameNum = *frameNum;
H A Davcenc_api.cpp283 uint frameNum; local
308 if (AVCENC_SUCCESS != RCDetermineFrameNum(encvid, rateCtrl, input->coding_timestamp, &frameNum))
314 //nextFrmModTime = (uint32)((((frameNum+1)*1000)/rateCtrl->frame_rate) + modTimeRef); /* rec. time */
318 encvid->currInput->coding_order = frameNum;
H A Davcenc_lib.h674 \param "frameNum" "Pointer to the frame number if to be encoded."
677 AVCEnc_Status RCDetermineFrameNum(AVCEncObject *encvid, AVCRateControl *rateCtrl, uint32 modTime, uint *frameNum);
/frameworks/av/media/libstagefright/omx/
H A DGraphicBufferSource.h244 int &id, uint64_t frameNum,
H A DGraphicBufferSource.cpp921 * frameNum: frame number of the frame being released
927 int &id, uint64_t frameNum,
939 id, frameNum, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, fence);
926 releaseBuffer( int &id, uint64_t frameNum, const sp<GraphicBuffer> buffer, const sp<Fence> &fence) argument
/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/
H A Dmp4enc_api.cpp2631 UInt frameNum[4], frameTick; local
2652 frameNum[i] = (UInt)((modTime - modTimeRef) * LayerFrameRate[i] + 500) / 1000;
2655 video->prevFrameNum[i] = frameNum[i] - 1;
2657 else if (frameNum[i] <= video->prevFrameNum[i])
2663 frameModTime = (ULong)(((frameNum[i] * 1000) / LayerFrameRate[i]) + modTimeRef + 0.5); /* rec. time */
2664 nextFrmModTime = (ULong)((((frameNum[i] + 1) * 1000) / LayerFrameRate[i]) + modTimeRef + 0.5); /* rec. time */
2681 /*frameTick = (frameNum[i]*vol[i]->timeIncrementResolution) ;
2708 frameInc = (frameNum[i] - video->prevFrameNum[i]);
2723 video->prevFrameNum[i] = frameNum[i];
2751 frameNum[
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/frameworks/native/opengl/libs/EGL/
H A DeglApi.cpp1024 uint32_t frameNum; local
1031 frameNum = mFramesCompleted;
1036 frameNum).string());

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