Searched refs:getInputChannelName (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_view_InputEventReceiver.cpp81 const char* getInputChannelName() { function in class:android::NativeInputEventReceiver
96 ALOGD("channel '%s' ~ Initializing input event receiver.", getInputChannelName());
112 ALOGD("channel '%s' ~ Disposing input event receiver.", getInputChannelName());
120 ALOGD("channel '%s' ~ Finished input event.", getInputChannelName());
128 "Enqueued for later.", getInputChannelName());
140 getInputChannelName(), status);
164 "events=0x%x", getInputChannelName(), events);
186 getInputChannelName(), i, mFinishQueue.size());
192 getInputChannelName(), status);
205 getInputChannelName(), mFinishQueu
[all...]
H A Dandroid_view_InputEventSender.cpp71 const char* getInputChannelName() { function in class:android::NativeInputEventSender
87 ALOGD("channel '%s' ~ Initializing input event sender.", getInputChannelName());
104 ALOGD("channel '%s' ~ Disposing input event sender.", getInputChannelName());
112 ALOGD("channel '%s' ~ Sending key event, seq=%u.", getInputChannelName(), seq);
122 getInputChannelName(), status);
131 ALOGD("channel '%s' ~ Sending motion event, seq=%u.", getInputChannelName(), seq);
148 getInputChannelName(), status);
163 "events=0x%x", getInputChannelName(), events);
171 "events=0x%x", getInputChannelName(), events);
183 ALOGD("channel '%s' ~ Receiving finished signals.", getInputChannelName());
[all...]
/frameworks/native/services/inputflinger/
H A DInputDispatcher.cpp1807 connection->getInputChannelName(), inputTarget->flags,
1817 connection->getInputChannelName(), connection->getStatusLabel());
1835 connection->getInputChannelName());
1899 connection->getInputChannelName());
1927 connection->getInputChannelName());
1944 connection->getInputChannelName());
1967 connection->getInputChannelName());
2051 "event to it, status=%d", connection->getInputChannelName(), status);
2059 connection->getInputChannelName());
2065 "status=%d", connection->getInputChannelName(), statu
[all...]
H A DInputDispatcher.h835 inline const char* getInputChannelName() const { return inputChannel->getName().string(); } function in class:android::InputDispatcher::Connection

Completed in 97 milliseconds