Searched refs:getRenderTargetClipBounds (Results 1 - 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/tests/unit/ |
H A D | CanvasStateTests.cpp | 60 ASSERT_EQ(state.getRenderTargetClipBounds(), Rect(200, 200)); 72 ASSERT_EQ(state.getRenderTargetClipBounds(), Rect(100, 100)); 75 ASSERT_EQ(state.getRenderTargetClipBounds(), Rect(10, 10, 100, 100)); 78 ASSERT_EQ(state.getRenderTargetClipBounds(), Rect(50, 50, 150, 150)); 125 ASSERT_EQ(state.getRenderTargetClipBounds(), Rect(10, 10)); 128 ASSERT_EQ(state.getRenderTargetClipBounds(), Rect(200, 200)); // verify restore 149 ASSERT_EQ(state.getRenderTargetClipBounds(), Rect(10, 10)); 152 ASSERT_EQ(state.getRenderTargetClipBounds(), Rect(10, 10)); // verify not restored
|
/frameworks/base/libs/hwui/ |
H A D | CanvasState.h | 121 const Rect& getRenderTargetClipBounds() const { return mSnapshot->getRenderTargetClip(); } function in class:android::uirenderer::CanvasState
|
H A D | OpenGLRenderer.h | 312 const Rect& getRenderTargetClipBounds() const { return mState.getRenderTargetClipBounds(); } function in class:android::uirenderer::OpenGLRenderer
|
H A D | FrameBuilder.cpp | 443 if (CC_LIKELY(!mCanvasState.getRenderTargetClipBounds().isEmpty())) {
|
Completed in 400 milliseconds