Searched refs:getRoundRect (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
H A DPathCache.h195 PathTexture* getRoundRect(float width, float height, float rx, float ry, const SkPaint* paint);
H A DTessellationCache.h161 const VertexBuffer* getRoundRect(const Matrix4& transform, const SkPaint& paint,
H A DPathCache.cpp461 PathTexture* PathCache::getRoundRect(float width, float height, function in class:android::uirenderer::PathCache
H A DTessellationCache.cpp464 const VertexBuffer* TessellationCache::getRoundRect(const Matrix4& transform, const SkPaint& paint, function in class:android::uirenderer::TessellationCache
H A DBakedOpDispatcher.cpp685 PathTexture* texture = renderer.caches().pathCache.getRoundRect(
694 const VertexBuffer* buffer = renderer.caches().tessellationCache.getRoundRect(
H A DOpenGLRenderer.cpp1811 PathTexture* texture = mCaches.pathCache.getRoundRect(
1815 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(

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