Searched refs:glFormat (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | Texture.cpp | 29 static int bytesPerPixel(GLint glFormat) { argument 30 switch (glFormat) { 43 LOG_ALWAYS_FATAL("UNKNOWN FORMAT %d", glFormat);
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/frameworks/rs/driver/ |
H A D | rsdAllocation.h | 56 GLenum glFormat; member in struct:DrvAllocation 63 int glFormat; member in struct:DrvAllocation
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H A D | rsdAllocation.cpp | 116 RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr); 144 RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat, 147 0, drv->glFormat, drv->glType, p); 152 drv->glFormat, drv->glType, p); 175 if (!drv->glType || !drv->glFormat) { 206 if (!drv->glFormat) { 220 RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat, 474 drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind()); 477 drv->glFormat = 0; 655 drv->glFormat, dr [all...] |
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