Searched refs:gvTextureTexCoordsHandle (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp144 GLuint gvTextureTexCoordsHandle; variable
181 gvTextureTexCoordsHandle = glGetAttribLocation(gTextureProgram, "texCoords");
272 glVertexAttribPointer(gvTextureTexCoordsHandle, 2, GL_FLOAT, GL_FALSE,
276 glEnableVertexAttribArray(gvTextureTexCoordsHandle);

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