Searched refs:haveKeyboardKeys (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/
H A DEventHub.cpp1176 bool haveKeyboardKeys = containsNonZeroByte(device->keyBitmask, 0, sizeof_bit_array(BTN_MISC)) local
1183 if (haveKeyboardKeys || haveGamepadButtons) {

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