Searched refs:incrementThreshold (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
H A DStencil.h52 void enableTest(int incrementThreshold);
61 void enableWrite(int incrementThreshold);
H A DStencil.cpp69 void Stencil::enableTest(int incrementThreshold) { argument
72 if (incrementThreshold > 0) {
73 glStencilFunc(GL_EQUAL, incrementThreshold, 0xff);
85 void Stencil::enableWrite(int incrementThreshold) { argument
88 if (incrementThreshold > 0) {
/frameworks/base/libs/hwui/
H A DBakedOpRenderer.cpp228 int incrementThreshold) {
229 mRenderState.stencil().enableWrite(incrementThreshold);
240 mRenderState.stencil().enableTest(incrementThreshold);
329 int incrementThreshold = 0; local
332 incrementThreshold = rectList.getTransformedRectanglesCount();
334 mRenderState.stencil().enableTest(incrementThreshold);
227 setupStencilQuads(std::vector<Vertex>& quadVertices, int incrementThreshold) argument
H A DBakedOpRenderer.h116 void setupStencilQuads(std::vector<Vertex>& quadVertices, int incrementThreshold);
H A DOpenGLRenderer.cpp1283 int incrementThreshold; local
1296 incrementThreshold = clipArea.getRectangleList().getTransformedRectanglesCount();
1298 incrementThreshold = 0;
1301 mRenderState.stencil().enableWrite(incrementThreshold);
1335 mRenderState.stencil().enableTest(incrementThreshold);

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