Searched refs:initializeSaveStack (Results 1 - 7 of 7) sorted by relevance
/frameworks/base/libs/hwui/tests/unit/ |
H A D | CanvasStateTests.cpp | 50 state.initializeSaveStack(200, 200, 68 state.initializeSaveStack(200, 200, 83 state.initializeSaveStack(200, 200, 119 state.initializeSaveStack(200, 200, 143 state.initializeSaveStack(200, 200,
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/frameworks/base/libs/hwui/tests/microbench/ |
H A D | DisplayListCanvasBench.cpp | 136 state.initializeSaveStack(100, 100, 0, 0, 100, 100, Vector3()); 151 state.initializeSaveStack(100, 100, 0, 0, 100, 100, Vector3()); 154 state.initializeSaveStack(100, 100, 0, 0, 100, 100, Vector3()); 163 state.initializeSaveStack(100, 100, 0, 0, 100, 100, Vector3());
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/frameworks/base/libs/hwui/ |
H A D | CanvasState.h | 52 * fbo field in * initializeSaveStack. 89 void initializeSaveStack(int viewportWidth, int viewportHeight,
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H A D | CanvasState.cpp | 61 void CanvasState::initializeSaveStack( function in class:android::uirenderer::CanvasState
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H A D | FrameBuilder.cpp | 49 mCanvasState.initializeSaveStack(viewportWidth, viewportHeight, 69 mCanvasState.initializeSaveStack(1, 1,
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H A D | DisplayListCanvas.cpp | 58 mState.initializeSaveStack(width, height,
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H A D | OpenGLRenderer.cpp | 121 mState.initializeSaveStack(viewportWidth, viewportHeight,
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Completed in 103 milliseconds