Searched refs:keepOwnership (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/include/ui/
H A DGraphicBuffer.h81 bool keepOwnership);
84 GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership);
/frameworks/native/libs/ui/
H A DGraphicBuffer.cpp72 native_handle_t* inHandle, bool keepOwnership)
73 : BASE(), mOwner(keepOwnership ? ownHandle : ownNone),
85 GraphicBuffer::GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership) argument
86 : BASE(), mOwner(keepOwnership ? ownHandle : ownNone),
70 GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat, uint32_t inUsage, uint32_t inStride, native_handle_t* inHandle, bool keepOwnership) argument

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