Searched refs:keepOwnership (Results 1 - 2 of 2) sorted by relevance
/frameworks/native/include/ui/ |
H A D | GraphicBuffer.h | 81 bool keepOwnership); 84 GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership);
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/frameworks/native/libs/ui/ |
H A D | GraphicBuffer.cpp | 72 native_handle_t* inHandle, bool keepOwnership) 73 : BASE(), mOwner(keepOwnership ? ownHandle : ownNone), 85 GraphicBuffer::GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership) argument 86 : BASE(), mOwner(keepOwnership ? ownHandle : ownNone), 70 GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat, uint32_t inUsage, uint32_t inStride, native_handle_t* inHandle, bool keepOwnership) argument
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