Searched refs:lSessionId (Results 1 - 2 of 2) sorted by relevance
/frameworks/av/media/libmedia/ |
H A D | IAudioFlinger.cpp | 134 audio_session_t lSessionId = AUDIO_SESSION_ALLOCATE; local 136 lSessionId = *sessionId; 138 data.writeInt32(lSessionId); 152 lSessionId = (audio_session_t) reply.readInt32(); 154 *sessionId = lSessionId; 208 audio_session_t lSessionId = AUDIO_SESSION_ALLOCATE; local 210 lSessionId = *sessionId; 212 data.writeInt32(lSessionId); 228 lSessionId = (audio_session_t) reply.readInt32(); 230 *sessionId = lSessionId; [all...] |
/frameworks/av/services/audioflinger/ |
H A D | AudioFlinger.cpp | 592 audio_session_t lSessionId; local 656 lSessionId = *sessionId; 662 uint32_t sessions = t->hasAudioSession(lSessionId); 671 lSessionId = (audio_session_t) nextUniqueId(AUDIO_UNIQUE_ID_USE_SESSION); 673 *sessionId = lSessionId; 676 ALOGV("createTrack() lSessionId: %d", lSessionId); 679 channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, clientUid, &lStatus); 689 moveEffectChain_l(lSessionId, effectThread, thread, true); 694 if (mPendingSyncEvents[i]->triggerSession() == lSessionId) { 1480 audio_session_t lSessionId; local [all...] |
Completed in 2758 milliseconds