Searched refs:low (Results 1 - 25 of 43) sorted by relevance

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/frameworks/support/design/base/android/support/design/widget/
H A DMathUtils.java21 static int constrain(int amount, int low, int high) { argument
22 return amount < low ? low : (amount > high ? high : amount);
25 static float constrain(float amount, float low, float high) { argument
26 return amount < low ? low : (amount > high ? high : amount);
/frameworks/rs/driver/runtime/arch/
H A Dclamp.c25 extern T __attribute__((overloadable)) clamp(T amount, T low, T high) { \
26 return amount < low ? low : (amount > high ? high : amount); \
46 extern T##2 __attribute__((overloadable)) clamp(T##2 amount, T##2 low, T##2 high) { \
48 r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); \
49 r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); \
53 extern T##3 __attribute__((overloadable)) clamp(T##3 amount, T##3 low, T##3 high) { \
55 r.x = amount.x < low
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H A Dgeneric.c20 extern short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high);
30 extern T __attribute__((overloadable)) clamp(T amount, T low, T high) { \
31 return amount < low ? low : (amount > high ? high : amount); \
34 extern T##2 __attribute__((overloadable)) clamp(T##2 amount, T##2 low, T##2 high) { \
36 r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); \
37 r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); \
41 extern T##3 __attribute__((overloadable)) clamp(T##3 amount, T##3 low,
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/frameworks/rs/cpu_ref/
H A DrsCpuIntrinsicInlines.h85 static inline int4 clamp(int4 amount, int low, int high) { argument
87 r.x = amount.x < low ? low : (amount.x > high ? high : amount.x);
88 r.y = amount.y < low ? low : (amount.y > high ? high : amount.y);
89 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z);
90 r.w = amount.w < low ? low : (amount.w > high ? high : amount.w);
94 static inline float4 clamp(float4 amount, float low, floa argument
103 clamp(int2 amount, int low, int high) argument
110 clamp(float2 amount, float low, float high) argument
117 clamp(int amount, int low, int high) argument
121 clamp(float amount, float low, float high) argument
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/frameworks/volley/src/test/java/com/android/volley/
H A DRequestTest.java31 TestRequest low = new TestRequest(Priority.LOW);
32 low.setSequence(sequence++);
41 assertTrue(low.compareTo(high) > 0);
42 assertTrue(high.compareTo(low) < 0);
43 assertTrue(low.compareTo(low2) < 0);
44 assertTrue(low.compareTo(immediate) > 0);
/frameworks/av/media/libstagefright/webm/
H A DEbmlUtil.cpp55 int32_t low = u; local
56 return low !=0 ? numberOfTrailingZeros32(low)
/frameworks/base/core/java/android/text/
H A DAndroidBidi.java167 for (int low = i, hi = e - 2; low < hi; low += 2, hi -= 2) {
168 int x = ld[low]; ld[low] = ld[hi]; ld[hi] = x;
169 x = ld[low+1]; ld[low+1] = ld[hi+1]; ld[hi+1] = x;
H A DLayout.java1101 int high = getLineCount(), low = -1, guess;
1103 while (high - low > 1) {
1104 guess = (high + low) / 2;
1109 low = guess;
1112 if (low < 0)
1115 return low;
1124 int high = getLineCount(), low = -1, guess;
1126 while (high - low > 1) {
1127 guess = (high + low) / 2;
1132 low
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/frameworks/base/core/java/android/util/
H A DMathUtils.java38 public static int constrain(int amount, int low, int high) { argument
39 return amount < low ? low : (amount > high ? high : amount);
42 public static long constrain(long amount, long low, long high) { argument
43 return amount < low ? low : (amount > high ? high : amount);
46 public static float constrain(float amount, float low, float high) { argument
47 return amount < low ? low : (amount > high ? high : amount);
/frameworks/base/core/java/android/animation/
H A DPathKeyframes.java78 int low = 0;
81 while (low <= high) {
82 int mid = (low + high) / 2;
88 low = mid + 1;
94 // now high is below the fraction and low is above the fraction
95 return interpolateInRange(fraction, high, low);
/frameworks/av/media/libeffects/testlibs/
H A DAudioEqualizer.cpp172 void AudioEqualizer::getBandRange(int band, uint32_t & low, argument
176 low = 0;
179 low = mpHighShelf->getFrequency();
182 mpPeakingFilters[band - 1].getBandRange(low, high);
256 uint32_t low = mpLowShelf->getFrequency(); local
257 if (targetFreq <= low) {
272 low = freq;
274 // Now, low is right below the target and high is right above. See which one
276 low = Effects_log2(low);
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H A DAudioPeakingFilter.cpp103 void AudioPeakingFilter::getBandRange(uint32_t & low, uint32_t & high) const { argument
107 low = static_cast<uint32_t>((static_cast<uint64_t>(mNominalFrequency) * Effects_exp2(-halfBW + (16 << 15))) >> 16);
H A DAudioEqualizer.h29 // The EQ is composed of a low-shelf, zero or more peaking filters and a high
145 // For the low shelf, the low bound is 0 and the high bound is the band
147 // For the high shelf, the low bound is the band frequency and the high
150 void getBandRange(int band, uint32_t & low, uint32_t & high) const;
221 // The low-shelving filter.
H A DAudioPeakingFilter.h89 void getBandRange(uint32_t & low, uint32_t & high) const;
145 // the low-level biquad coefficients.
/frameworks/base/graphics/java/android/graphics/drawable/
H A DLevelListDrawable.java68 public void addLevel(int low, int high, Drawable drawable) { argument
70 mLevelListState.addLevel(low, high, drawable);
100 int low = 0;
118 low = a.getInt(
147 mLevelListState.addLevel(low, high, dr);
197 public void addLevel(int low, int high, Drawable drawable) { argument
199 mLows[pos] = low;
/frameworks/av/media/img_utils/include/img_utils/
H A DDngUtils.h34 #define CLAMP(x, low, high) (((x) > (high)) ? (high) : (((x) < (low)) ? (low) : (x)))
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p2/src/
H A DomxVCM4P2_DecodePadMV_PVOP.c111 OMX_S16 high, low, range; local
150 low = ( (-32) * scaleFactor);
226 if ( pDstMVCurMB[iBlk].dx < low )
235 if ( pDstMVCurMB[iBlk].dy < low )
/frameworks/base/libs/hwui/
H A DSpotShadow.h53 static void quicksortCirc(Vector2* points, int low, int high, const Vector2& center);
54 static void quicksortX(Vector2* points, int low, int high);
/frameworks/native/opengl/libs/ETC1/
H A Detc1.cpp168 etc1_uint32 low, bool second, bool flipped) {
188 int offset = ((low >> k) & 1) | ((low >> (k + 15)) & 2);
202 etc1_uint32 low = (pIn[4] << 24) | (pIn[5] << 16) | (pIn[6] << 8) | pIn[7]; local
229 decode_subblock(pOut, r1, g1, b1, tableA, low, false, flipped);
230 decode_subblock(pOut, r2, g2, b2, tableB, low, true, flipped);
235 etc1_uint32 low; member in struct:__anon1511
350 &pCompressed->low, yy + x * 4, pModifierTable);
365 &pCompressed->low, y + xx * 4, pModifierTable);
437 pCompressed->low
167 decode_subblock(etc1_byte* pOut, int r, int g, int b, const int* table, etc1_uint32 low, bool second, bool flipped) argument
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/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/helpers/
H A DAssertHelpers.java116 * Assert that {@code low <= value <= high}
118 public static void assertInRange(float value, float low, float high) { argument
120 String.format("Value %s must be greater or equal to %s, but was lower", value, low),
121 value >= low);
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/util/
H A DSparseWeakArray.java307 int high = start + len, low = start - 1, guess;
309 while (high - low > 1) {
310 guess = (high + low) / 2;
313 low = guess;
/frameworks/base/core/java/android/view/
H A DGhostView.java237 int low = firstGhost;
240 while (low <= high) {
241 int mid = (low + high) / 2;
246 low = mid + 1;
253 return low;
/frameworks/base/core/java/com/android/internal/util/
H A DNotificationColorUtil.java252 double low = 0, high = lab[0];
254 for (int i = 0; i < 15 && high - low > 0.00001; i++) {
255 final double l = (low + high) / 2;
262 low = l;
267 return ColorUtilsFromCompat.LABToColor(low, a, b);
627 private static int constrain(int amount, int low, int high) { argument
628 return amount < low ? low : (amount > high ? high : amount);
/frameworks/support/v4/java/android/support/v4/graphics/
H A DColorUtils.java516 private static float constrain(float amount, float low, float high) { argument
517 return amount < low ? low : (amount > high ? high : amount);
520 private static int constrain(int amount, int low, int high) { argument
521 return amount < low ? low : (amount > high ? high : amount);
/frameworks/base/tools/layoutlib/create/src/com/android/tools/layoutlib/java/
H A DIntegralToString.java330 int low = (int) (n % 1000000000); // Extract low-order 9 digits
331 int cursor = intIntoCharArray(buf, bufLen, low);
339 * The remaining digits are (n - low) / 1,000,000,000. This
343 n = ((n - low) >>> 9) * 0x8E47CE423A2E9C6DL;
348 * low-order digit, put it in buf, and then call intIntoCharArray

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