/frameworks/base/libs/hwui/ |
H A D | FrameBuilder.cpp | 37 : mStdAllocator(mAllocator) 46 auto fbo0 = mAllocator.create<LayerBuilder>(viewportWidth, viewportHeight, Rect(clip)); 56 : mStdAllocator(mAllocator) 66 auto fbo0 = mAllocator.create<LayerBuilder>(1, 1, Rect(1, 1)); 271 mCanvasState.setClippingRoundRect(mAllocator, 274 mCanvasState.setClippingOutline(mAllocator, &(properties.getOutline())); 284 LayerOp* drawLayerOp = mAllocator.create_trivial<LayerOp>(node); 288 currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Bitmap); 295 deferBeginLayerOp(*mAllocator.create_trivial<BeginLayerOp>( 301 deferEndLayerOp(*mAllocator [all...] |
H A D | DeferredDisplayList.h | 122 return mAllocator.create_trivial<DeferredDisplayState>(); 126 mAllocator.rewindIfLastAlloc(state); 176 LinearAllocator mAllocator; member in class:android::uirenderer::DeferredDisplayList
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H A D | DamageAccumulator.h | 43 // mAllocator will clean everything up for us, no need for a dtor 69 LinearAllocator mAllocator; member in class:android::uirenderer::DamageAccumulator
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H A D | DisplayList.h | 80 , mAllocator(allocator) {} 89 LinearAllocator * const mAllocator; member in struct:android::uirenderer::PlaybackStateStruct 98 : PlaybackStateStruct(renderer, replayFlags, &(deferredList.mAllocator)),
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H A D | FrameBuilder.h | 185 return BakedOpState::tryConstruct(mAllocator, *mCanvasState.writableSnapshot(), recordedOp); 188 return BakedOpState::tryConstructUnbounded(mAllocator, *mCanvasState.writableSnapshot(), recordedOp); 210 return mAllocator.create<SkPath>(); 227 LinearAllocator mAllocator; member in class:android::uirenderer::FrameBuilder
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H A D | DamageAccumulator.cpp | 48 mHead = mAllocator.create_trivial<DirtyStack>(); 81 DirtyStack* nextFrame = mAllocator.create_trivial<DirtyStack>();
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H A D | RenderNode.cpp | 774 inline LinearAllocator& allocator() { return *(mDeferStruct.mAllocator); } 801 inline LinearAllocator& allocator() { return *(mReplayStruct.mAllocator); }
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/frameworks/native/include/binder/ |
H A D | MemoryDealer.h | 57 SimpleBestFitAllocator* mAllocator; member in class:android::MemoryDealer
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/frameworks/av/services/camera/libcameraservice/device3/ |
H A D | Camera3BufferManager.cpp | 33 mAllocator(allocator) { 36 mAllocator = composer->createGraphicBufferAlloc(); 37 if (mAllocator == NULL) { 81 if (mAllocator == NULL) { 134 if (mAllocator == NULL) { 184 if (mAllocator == NULL) { 223 buffer.graphicBuffer = mAllocator->createGraphicBuffer( 332 if (mAllocator == NULL) { 364 if (mAllocator == NULL) {
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H A D | Camera3BufferManager.h | 190 * mAllocator is the connection to SurfaceFlinger that is used to allocate new GraphicBuffer 193 sp<IGraphicBufferAlloc> mAllocator; member in class:android::camera3::Camera3BufferManager
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/frameworks/native/libs/gui/ |
H A D | BufferQueueCore.cpp | 54 mAllocator(allocator), 96 mAllocator = composer->createGraphicBufferAlloc(); 97 if (mAllocator == NULL) {
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H A D | BufferQueueProducer.cpp | 498 sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer( 1257 sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
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/frameworks/native/libs/binder/ |
H A D | MemoryDealer.cpp | 232 mAllocator(new SimpleBestFitAllocator(size)) 238 delete mAllocator; 266 return mAllocator;
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/frameworks/native/include/gui/ |
H A D | BufferQueueCore.h | 140 // mAllocator is the connection to SurfaceFlinger that is used to allocate 142 sp<IGraphicBufferAlloc> mAllocator; member in class:android::BufferQueueCore
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