Searched refs:mBoundTextures (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
H A DTextureState.cpp102 if (mBoundTextures[mTextureUnit] != texture) {
104 mBoundTextures[mTextureUnit] = texture;
140 mBoundTextures[i] = 0;
146 if (mBoundTextures[i] == texture) {
147 mBoundTextures[i] = 0;
H A DTextureState.h91 GLuint mBoundTextures[kTextureUnitsCount]; member in class:android::uirenderer::TextureState

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