Searched refs:mBufferPreserved (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
H A DCanvasContext.h196 bool mBufferPreserved = false; member in class:android::uirenderer::renderthread::CanvasContext
H A DCanvasContext.cpp115 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);

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