Searched refs:mEglManager (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
H A DRenderThread.h92 EglManager& eglManager() { return *mEglManager; }
144 EglManager* mEglManager; member in class:android::uirenderer::renderthread::RenderThread
H A DCanvasContext.cpp67 , mEglManager(thread.eglManager())
103 mEglManager.destroySurface(mEglSurface);
108 mEglSurface = mEglManager.createSurface(surface);
115 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
149 if (mEglManager.isCurrent(mEglSurface)) {
150 mEglManager.makeCurrent(EGL_NO_SURFACE);
190 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
309 Frame frame = mEglManager.beginFrame(mEglSurface);
357 mEglManager.damageFrame(frame, dirty);
512 if (drew || mEglManager
[all...]
H A DRenderThread.cpp160 , mEglManager(nullptr) {
191 mEglManager = new EglManager(*this);
H A DCanvasContext.h187 EglManager& mEglManager; member in class:android::uirenderer::renderthread::CanvasContext

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