Searched refs:mFramesRead (Results 1 - 11 of 11) sorted by relevance

/frameworks/av/services/audioflinger/
H A DFastCaptureDumpState.cpp28 mReadSequence(0), mFramesRead(0), mReadErrors(0), mSampleRate(0), mFrameCount(0)
48 FastCaptureState::commandToString(mCommand), mReadSequence, mFramesRead,
H A DFastCaptureDumpState.h34 uint32_t mFramesRead; // total number of frames read successfully member in struct:android::FastCaptureDumpState
H A DFastCapture.cpp177 dumpState->mFramesRead = mTotalNativeFramesRead;
/frameworks/av/include/media/nbaio/
H A DNBAIO.h235 virtual int64_t framesRead() const { return mFramesRead; }
305 NBAIO_Source(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0)
310 int64_t mFramesRead; member in class:android::NBAIO_Source
/frameworks/av/media/libnbaio/
H A DAudioBufferProviderSource.cpp75 mFramesRead += count;
129 mFramesRead += ret;
H A DAudioStreamInSource.cpp75 mFramesRead += framesRead;
H A DLibsndfileSource.cpp69 mFramesRead += actual;
H A DMonoPipeReader.cpp70 mFramesRead += red;
H A DPipeReader.cpp96 mFramesRead += red;
/frameworks/av/media/libmedia/
H A DAudioRecord.cpp283 mFramesRead = 0;
302 mFramesReadServerOffset -= mFramesRead + framesFlushed;
303 mFramesRead = 0;
464 timestamp->mPosition[ExtendedTimestamp::LOCATION_CLIENT] = mFramesRead;
906 mFramesRead += read / mFrameSize;
1147 mFramesRead += readFrames;
1176 mFramesReadServerOffset = mFramesRead; // server resets to zero so we need an offset.
/frameworks/av/include/media/
H A DAudioRecord.h587 int64_t mFramesRead; // total frames read. reset to zero after member in class:android::AudioRecord

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