Searched refs:mIndexCount (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DVertexBuffer.h37 , mIndexCount(0)
83 mIndexCount = indexCount;
130 unsigned int getIndexCount() const { return mIndexCount; }
132 mIndexCount = std::min(newCount, mAllocatedIndexCount);
165 unsigned int mIndexCount; member in class:android::uirenderer::VertexBuffer
/frameworks/base/rs/java/android/renderscript/
H A DMesh.java559 int mIndexCount; field in class:Mesh.TriangleMeshBuilder
603 mIndexCount = 0;
766 if ((mIndexCount + 3) >= mIndexData.length) {
771 mIndexData[mIndexCount++] = (short)idx1;
772 mIndexData[mIndexCount++] = (short)idx2;
773 mIndexData[mIndexCount++] = (short)idx3;
815 smb.addIndexSetType(Element.U16(mRS), mIndexCount, Primitive.TRIANGLE);
824 sm.getIndexSetAllocation(0).copy1DRangeFromUnchecked(0, mIndexCount, mIndexData);
/frameworks/native/opengl/tests/testViewport/src/com/android/test/
H A DTestView.java107 private int mIndexCount; field in class:TestView.Grid
132 mIndexCount = indexCount;
218 gl11.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, 0);

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