Searched refs:mMaxTextureSize (Results 1 - 12 of 12) sorted by relevance

/frameworks/base/libs/hwui/
H A DDeviceInfo.h39 int maxTextureSize() const { return mMaxTextureSize; }
48 int mMaxTextureSize; member in class:android::uirenderer::DeviceInfo
H A DDeviceInfo.cpp45 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
H A DPathCache.h261 if (width > mMaxTextureSize || height > mMaxTextureSize) {
263 width, height, mMaxTextureSize, mMaxTextureSize);
297 uint32_t mMaxTextureSize; member in class:android::uirenderer::PathCache::PathProcessor
303 GLuint mMaxTextureSize; member in class:android::uirenderer::PathCache
H A DTextureCache.cpp43 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
44 INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize);
101 if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) {
103 bitmap->width(), bitmap->height(), mMaxTextureSize, mMaxTextureSize);
H A DTextureCache.h143 GLint mMaxTextureSize; member in class:android::uirenderer::TextureCache
H A DGradientCache.h178 GLint mMaxTextureSize; member in class:android::uirenderer::GradientCache
H A DPathCache.cpp190 mMaxTextureSize = maxTextureSize;
326 TaskProcessor<SkBitmap*>(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {
342 if (width <= mMaxTextureSize && height <= mMaxTextureSize) {
H A DGradientCache.cpp71 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
142 info.width = min(width, uint32_t(mMaxTextureSize));
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DGLES11RenderEngine.h40 GLint mMaxTextureSize; member in class:android::GLES11RenderEngine
H A DGLES20RenderEngine.h42 GLint mMaxTextureSize; member in class:android::GLES20RenderEngine
H A DGLES11RenderEngine.cpp36 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
62 return mMaxTextureSize;
H A DGLES20RenderEngine.cpp45 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
69 return mMaxTextureSize;

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