Searched refs:mProtectedTexName (Results 1 - 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
H A DGLES11RenderEngine.h38 GLuint mProtectedTexName; member in class:android::GLES11RenderEngine
H A DGLES20RenderEngine.cpp52 glGenTextures(1, &mProtectedTexName);
53 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
189 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
190 Texture texture(Texture::TEXTURE_2D, mProtectedTexName);
H A DGLES20RenderEngine.h40 GLuint mProtectedTexName; member in class:android::GLES20RenderEngine
H A DGLES11RenderEngine.cpp47 glGenTextures(1, &mProtectedTexName);
48 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
224 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);

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