Searched refs:mReplayStruct (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DRenderNode.cpp794 : mReplayStruct(replayStruct), mLevel(level) {}
797 mReplayStruct.mRenderer.eventMark(operation->name());
799 operation->replay(mReplayStruct, saveCount, mLevel, clipToBounds);
801 inline LinearAllocator& allocator() { return *(mReplayStruct.mAllocator); }
803 mReplayStruct.mRenderer.startMark(name);
806 mReplayStruct.mRenderer.endMark();
809 inline int replayFlags() { return mReplayStruct.mReplayFlags; }
810 inline SkPath* allocPathForFrame() { return mReplayStruct.allocPathForFrame(); }
813 ReplayStateStruct& mReplayStruct; member in class:android::uirenderer::ReplayOperationHandler

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