Searched refs:mST (Results 1 - 11 of 11) sorted by relevance

/frameworks/native/libs/gui/tests/
H A DSurfaceTextureMultiContextGL_test.cpp34 ASSERT_EQ(OK, mST->updateTexImage());
40 ASSERT_EQ(INVALID_OPERATION, mST->updateTexImage());
49 ASSERT_EQ(OK, mST->updateTexImage());
52 ASSERT_EQ(OK, mST->detachFromContext());
65 ASSERT_EQ(OK, mST->updateTexImage());
69 ASSERT_EQ(OK, mST->detachFromContext());
81 ASSERT_EQ(OK, mST->updateTexImage());
84 mST->abandon();
85 ASSERT_EQ(NO_INIT, mST->detachFromContext());
94 ASSERT_EQ(OK, mST
[all...]
H A DSurfaceTextureGL.h42 mST = new GLConsumer(mConsumer, TEX_ID, GLConsumer::TEXTURE_EXTERNAL,
46 mTextureRenderer = new TextureRenderer(TEX_ID, mST);
49 mST->setFrameAvailableListener(mFW);
56 mST.clear();
65 sp<GLConsumer> mST; member in class:android::SurfaceTextureGLTest
H A DSurfaceTextureGLToGL_test.cpp28 mST->setDefaultBufferSize(texWidth, texHeight);
29 mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90);
47 mST->updateTexImage(); // consume it
51 mST->updateTexImage();
56 sp<GraphicBuffer> buf = mST->getCurrentBuffer();
57 if (mST->getCurrentTransform() == NATIVE_WINDOW_TRANSFORM_ROT_270) {
66 mST->setTransformHint(0);
69 mST->updateTexImage();
72 mST->updateTexImage();
74 buf = mST
[all...]
H A DSurfaceTextureGLThreadToGL_test.cpp39 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
61 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
89 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
121 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
162 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
181 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
182 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
189 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
H A DTextureRenderer.h37 sp<GLConsumer> mST; member in class:android::TextureRenderer
H A DSurfaceTextureGL_test.cpp55 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
105 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
169 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
320 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
355 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
401 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
491 EXPECT_EQ(OK,mST->updateTexImage());
496 EXPECT_EQ(OK,mST->updateTexImage());
517 EXPECT_EQ(OK,mST->updateTexImage());
518 EXPECT_EQ(OK,mST
[all...]
H A DSurfaceTextureClient_test.cpp53 mST = new GLConsumer(consumer, 123, GLConsumer::TEXTURE_EXTERNAL, true,
93 mST.clear();
117 sp<GLConsumer> mST; member in class:android::SurfaceTextureClientTest
198 mST->abandon();
303 sp<GLConsumer> st(mST);
322 EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8));
338 EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8));
369 EXPECT_EQ(OK, mST->updateTexImage());
370 EXPECT_EQ(OK, mST->updateTexImage());
380 EXPECT_EQ(OK, mST
522 sp<GLConsumer> mST; member in class:android::MyThread
538 MyThread(const sp<GLConsumer>& mST) argument
[all...]
H A DSurfaceTextureMultiContextGL.h46 mSecondTextureRenderer = new TextureRenderer(SECOND_TEX_ID, mST);
58 mThirdTextureRenderer = new TextureRenderer(THIRD_TEX_ID, mST);
H A DSurfaceTextureFBO_test.cpp55 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
79 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
H A DTextureRenderer.cpp31 const sp<GLConsumer>& st) : mTexName(texName), mST(st), mPgm(0),
110 mST->getTransformMatrix(texMatrix);
H A DSurfaceTextureGLThreadToGL.h48 * mST->updateTexImage();
157 mST->setFrameAvailableListener(mFC);

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