Searched refs:mSaveStack (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DDeferredDisplayList.cpp369 mSaveStack.clear();
428 mSaveStack.push_back(newSaveCount);
443 mSaveStack.push_back(newSaveCount);
466 if (mSaveStack.empty() || newSaveCount > mSaveStack.back()) {
470 while (!mSaveStack.empty() && mSaveStack.back() >= newSaveCount) mSaveStack.pop_back();
472 storeRestoreToCountBarrier(renderer, op, mSaveStack.size() + FLUSH_SAVE_STACK_DEPTH);
502 && mSaveStack
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H A DDeferredDisplayList.h155 std::vector<int> mSaveStack; member in class:android::uirenderer::DeferredDisplayList
H A DSkiaCanvas.cpp190 std::unique_ptr<SkDeque> mSaveStack; // lazily allocated, tracks partial saves. member in class:android::SkiaCanvas
242 mSaveStack.reset(NULL);
280 const SaveRec* rec = (NULL == mSaveStack.get())
282 : static_cast<SaveRec*>(mSaveStack->back());
320 mSaveStack->pop_back();
380 if (NULL == mSaveStack.get()) {
381 mSaveStack.reset(new SkDeque(sizeof(struct SaveRec), 8));
384 SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back());

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