Searched refs:mTexTarget (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/libs/gui/
H A DGLConsumer.cpp166 mTexTarget(texTarget),
194 mTexTarget(texTarget),
246 glBindTexture(mTexTarget, mTexName);
259 glBindTexture(mTexTarget, mTexName);
508 glBindTexture(mTexTarget, mTexName);
522 mCurrentTextureImage->bindToTextureTarget(mTexTarget);
529 glBindTexture(mTexTarget, mTexName);
538 mCurrentTextureImage->bindToTextureTarget(mTexTarget);
667 glBindTexture(mTexTarget, GLuint(tex));
773 return mTexTarget;
[all...]
/frameworks/native/include/gui/
H A DGLConsumer.h282 // Binds mTexName and the current buffer to mTexTarget. Uses
432 // mTexTarget is the GL texture target with which the GL texture object is
439 const uint32_t mTexTarget; member in class:android::GLConsumer

Completed in 9 milliseconds