Searched refs:m_bUseNoise (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/media/libeffects/testlibs/
H A DEffectReverb.h250 uint16_t m_bUseNoise; // if TRUE, use noise as input signal member in struct:__anon253
H A DEffectReverb.c596 pReverb->m_bUseNoise = true;
1553 if (pReverb->m_bUseNoise) {

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