Searched refs:memory (Results 1 - 25 of 105) sorted by relevance

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/frameworks/base/tests/SurfaceComposition/src/android/surfacecomposition/
H A DMemoryAccessTask.java21 * This task will simulate CPU activity by consuming memory bandwidth from the system.
22 * Note: On most system the CPU and GPU will share the same memory.
34 byte[] memory = new byte[BUFFER_SIZE];
43 result += ++memory[index];
/frameworks/base/core/jni/android/graphics/
H A DPicture.h24 #include <memory>
H A DBitmap.h24 #include <memory>
/frameworks/base/libs/hwui/renderstate/
H A DBlend.h24 #include <memory>
H A DTextureState.h24 #include <memory>
H A DMeshState.h23 #include <memory>
H A DTextureState.cpp22 #include <memory>
/frameworks/base/tools/aapt2/io/
H A DFile.h23 #include <memory>
38 * Open the file and return it as a block of contiguous memory. How this occurs is
41 * it may need to inflate it to memory, incurring a copy.
H A DData.h22 #include <memory>
28 * Interface for a block of contiguous memory. An instance of this interface owns the data.
39 * Implementation of IData that exposes a memory mapped file. The mmapped file is owned by this
60 * Implementation of IData that exposes a block of memory that was malloc'ed (new'ed). The
61 * memory is owned by this object.
/frameworks/compile/mclinker/lib/MC/
H A DInputBuilder.cpp124 MemoryArea* memory = m_pMemFactory->produce(pInput.path(), pMode, pPerm); local
125 pInput.setMemArea(memory);
130 MemoryArea* memory = m_pMemFactory->produce(pMemBuffer, pSize); local
131 pInput.setMemArea(memory);
/frameworks/minikin/include/minikin/
H A DWordBreaker.h27 #include <memory>
H A DHyphenator.h21 #include <memory>
/frameworks/av/services/camera/libcameraservice/utils/
H A DAutoConditionLock.h26 #include <memory>
/frameworks/base/tools/aapt2/compile/
H A DPseudolocalizer.h25 #include <memory>
/frameworks/base/tools/aapt2/flatten/
H A DArchive.h27 #include <memory>
/frameworks/base/tools/aapt2/util/
H A DBigBuffer.cpp20 #include <memory>
H A DFiles.h28 #include <memory>
/frameworks/base/cmds/hid/jni/
H A Dcom_android_commands_hid_Device.h17 #include <memory>
/frameworks/base/libs/hwui/
H A DCanvasState.cpp39 // Now actually release the memory
81 void* memory; local
83 memory = mSnapshotPool;
87 memory = malloc(sizeof(Snapshot));
89 return new (memory) Snapshot(previous, savecount);
H A DFrameInfoVisualizer.h26 #include <memory>
H A DJankTracker.h26 #include <memory>
H A DAssetAtlas.h28 #include <memory>
/frameworks/base/services/tests/servicestests/jni/
H A DUidRangeTest.cpp17 #include <memory>
/frameworks/rs/api/
H A DGenerator.cpp145 #include <memory>
/frameworks/base/libs/hwui/tests/microbench/
H A DShadowBench.cpp27 #include <memory>

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