Searched refs:meshElementCount (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayerRenderer.cpp134 mLayer->meshElementCount = 0;
152 if (mLayer->mesh && mLayer->meshElementCount < elementCount) {
160 mLayer->meshElementCount = elementCount;
H A DLayer.h331 GLsizei meshElementCount = 0; member in class:android::uirenderer::Layer
H A DFontRenderer.cpp73 .setMeshTexturedIndexedQuads(texture.mesh(), texture.meshElementCount())
83 .setMeshTexturedIndexedQuads(texture.mesh(), texture.meshElementCount())
H A DOpenGLRenderer.cpp2277 .setMeshTexturedIndexedQuads(layer->mesh, layer->meshElementCount)
/frameworks/base/libs/hwui/font/
H A DCacheTexture.h149 uint32_t meshElementCount() const { function in class:android::uirenderer::CacheTexture

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