/frameworks/base/libs/hwui/ |
H A D | SkiaCanvas.cpp | 144 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, 647 void SkiaCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, argument 650 const int ptCount = (meshWidth + 1) * (meshHeight + 1); 651 const int indexCount = meshWidth * meshHeight * 6; 674 const SkScalar dx = w / meshWidth; 684 for (int j = 0; j < meshWidth; j++) { 701 for (int j = 0; j < meshWidth; j++) { 704 *indexPtr++ = index + meshWidth + 1; 705 *indexPtr++ = index + meshWidth + 2; 708 *indexPtr++ = index + meshWidth [all...] |
H A D | RecordedOp.h | 224 BitmapMeshOp(BASE_PARAMS, const SkBitmap* bitmap, int meshWidth, int meshHeight, argument 228 , meshWidth(meshWidth) 233 const int meshWidth; member in struct:android::uirenderer::BitmapMeshOp
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H A D | BakedOpDispatcher.cpp | 446 const uint32_t elementCount = op.meshWidth * op.meshHeight * 6; 454 uint32_t colorsCount = (op.meshWidth + 1) * (op.meshHeight + 1); 464 for (int32_t x = 0; x < op.meshWidth; x++) { 465 uint32_t i = (y * (op.meshWidth + 1) + x) * 2; 467 float u1 = float(x) / op.meshWidth; 468 float u2 = float(x + 1) / op.meshWidth; 474 int ax = i + (op.meshWidth + 1) * 2; 480 int dx = i + (op.meshWidth + 1) * 2 + 2;
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H A D | OpenGLRenderer.cpp | 1511 void OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight, argument 1522 const uint32_t elementCount = meshWidth * meshHeight * 6; 1529 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1); 1539 for (int32_t x = 0; x < meshWidth; x++) { 1540 uint32_t i = (y * (meshWidth + 1) + x) * 2; 1542 float u1 = float(x) / meshWidth; 1543 float u2 = float(x + 1) / meshWidth; 1549 int ax = i + (meshWidth + 1) * 2; 1555 int dx = i + (meshWidth + 1) * 2 + 2;
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H A D | DisplayListCanvas.cpp | 312 void DisplayListCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, argument 314 int vertexCount = (meshWidth + 1) * (meshHeight + 1); 319 addDrawOp(new (alloc()) DrawBitmapMeshOp(refBitmap(bitmap), meshWidth, meshHeight,
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H A D | RecordingCanvas.cpp | 505 void RecordingCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, argument 507 int vertexCount = (meshWidth + 1) * (meshHeight + 1); 512 refPaint(paint), refBitmap(bitmap), meshWidth, meshHeight, local
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H A D | DisplayListCanvas.h | 204 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
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H A D | RecordingCanvas.h | 185 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
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H A D | DisplayListOp.h | 741 DrawBitmapMeshOp(const SkBitmap* bitmap, int meshWidth, int meshHeight, argument 743 : DrawBoundedOp(vertices, 2 * (meshWidth + 1) * (meshHeight + 1), paint), 744 mBitmap(bitmap), mMeshWidth(meshWidth), mMeshHeight(meshHeight),
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H A D | OpenGLRenderer.h | 175 void drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Canvas.java | 1526 * distributed across the bitmap. There are meshWidth+1 vertices across, and 1528 * order, so that the first meshWidth+1 vertices are distributed across the 1533 * @param meshWidth The number of columns in the mesh. Nothing is drawn if 1539 * (meshWidth+1) * (meshHeight+1) * 2 + vertOffset values 1545 * there must be at least (meshWidth+1) * (meshHeight+1) + 1550 public void drawBitmapMesh(@NonNull Bitmap bitmap, int meshWidth, int meshHeight, argument 1553 if ((meshWidth | meshHeight | vertOffset | colorOffset) < 0) { 1556 if (meshWidth == 0 || meshHeight == 0) { 1559 int count = (meshWidth + 1) * (meshHeight + 1); 1566 nativeDrawBitmapMesh(mNativeCanvasWrapper, bitmap, meshWidth, meshHeigh 2107 nativeDrawBitmapMesh(long nativeCanvas, Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long nativePaint) argument [all...] |
/frameworks/base/libs/hwui/hwui/ |
H A D | Canvas.h | 205 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/android/graphics/ |
H A D | NopCanvas.java | 239 public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, argument
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/frameworks/base/core/jni/ |
H A D | android_graphics_Canvas.cpp | 464 jint meshWidth, jint meshHeight, jfloatArray jverts, 466 const int ptCount = (meshWidth + 1) * (meshHeight + 1); 473 get_canvas(canvasHandle)->drawBitmapMesh(bitmap, meshWidth, meshHeight, 463 drawBitmapMesh(JNIEnv* env, jobject, jlong canvasHandle, jobject jbitmap, jint meshWidth, jint meshHeight, jfloatArray jverts, jint vertIndex, jintArray jcolors, jint colorIndex, jlong paintHandle) argument
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | Canvas_Delegate.java | 919 int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, 918 nativeDrawBitmapMesh(long nCanvas, Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long nPaint) argument
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