Searched refs:needsAlloc (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DTexture.cpp107 bool needsAlloc = updateSize(width, height, internalformat); local
110 needsAlloc = true;
114 if (needsAlloc) {
218 bool needsAlloc = canMipMap && mipMap && !bitmap.hasHardwareMipMap(); local
223 needsAlloc = true;
231 needsAlloc = true;
247 uploadSkBitmapToTexture(rgbaBitmap, needsAlloc, format, type);
249 uploadSkBitmapToTexture(bitmap, needsAlloc, format, type);

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