Searched refs:newSlot (Results 1 - 2 of 2) sorted by relevance
/frameworks/native/libs/gui/tests/ |
H A D | BufferQueue_test.cpp | 345 int newSlot; local 347 ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(&newSlot, NULL)); 349 ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, buffer)); 353 ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output)); 403 int newSlot; local 406 ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(&newSlot, NULL)); 407 ASSERT_EQ(OK, mConsumer->attachBuffer(&newSlot, item.mGraphicBuffer)); 409 ASSERT_EQ(OK, mConsumer->releaseBuffer(newSlot, 0, EGL_NO_DISPLAY, 455 int newSlot; local 456 ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, ite [all...] |
/frameworks/native/services/inputflinger/ |
H A D | InputReader.cpp | 1717 bool newSlot = false; local 1721 newSlot = true; 1729 if (newSlot) {
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