Searched refs:newSlot (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/libs/gui/tests/
H A DBufferQueue_test.cpp345 int newSlot; local
347 ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(&newSlot, NULL));
349 ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, buffer));
353 ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output));
403 int newSlot; local
406 ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(&newSlot, NULL));
407 ASSERT_EQ(OK, mConsumer->attachBuffer(&newSlot, item.mGraphicBuffer));
409 ASSERT_EQ(OK, mConsumer->releaseBuffer(newSlot, 0, EGL_NO_DISPLAY,
455 int newSlot; local
456 ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, ite
[all...]
/frameworks/native/services/inputflinger/
H A DInputReader.cpp1717 bool newSlot = false; local
1721 newSlot = true;
1729 if (newSlot) {

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