Searched refs:penumbraLength (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | SpotShadow.cpp | 570 int penumbraLength = penumbraIndex; local 574 ALOGD("penumbraLength is %d , allocatedPenumbraLength %d", penumbraLength, allocatedPenumbraLength); 576 dumpPolygon(penumbra, penumbraLength, "penumbra"); 587 Vector2 finalPenumbra[penumbraLength]; 589 int finalPenumbraLength = hull(penumbra, penumbraLength, finalPenumbra); 691 inline void genNewPenumbraAndPairWithUmbra(const Vector2* penumbra, int penumbraLength, argument 696 int previousClosestUmbraIndex = getClosestUmbraIndex(penumbra[penumbraLength - 1], 698 for (int i = 0; i < penumbraLength; i++) { 763 const Vector2& previousPenumbra = penumbra[(i + penumbraLength 850 generateTriangleStrip(bool isCasterOpaque, float shadowStrengthScale, Vector2* penumbra, int penumbraLength, Vector2* umbra, int umbraLength, const Vector3* poly, int polyLength, VertexBuffer& shadowTriangleStrip, const Vector2& centroid) argument [all...] |
H A D | SpotShadow.h | 61 Vector2* penumbra, int penumbraLength, Vector2* umbra, int umbraLength,
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