Searched refs:playerEnvironmentalName (Results 1 - 1 of 1) sorted by relevance

/frameworks/wilhelm/tests/sandbox/
H A Dreverb.c88 char *playerEnvironmentalName = NULL; variable
266 playerEnvironmentalName = &arg[14];
298 if (NULL != playerEnvironmentalName) {
299 envSettings = lookupEnvName(playerEnvironmentalName);
302 "available names are:\n", prog, playerEnvironmentalName);
560 if (playerEnvironmentalName != NULL) {

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