Searched refs:playerSeek (Results 1 - 3 of 3) sorted by relevance

/frameworks/wilhelm/tests/listening/
H A DseekTorture.c83 SLSeekItf playerSeek; local
84 result = (*playerObject)->GetInterface(playerObject, SL_IID_SEEK, &playerSeek);
103 result = (*playerSeek)->SetPosition(playerSeek, (SLmillisecond) position,
126 result = (*playerSeek)->SetPosition(playerSeek, newPos, SL_SEEKMODE_ACCURATE);
/frameworks/wilhelm/tests/sandbox/
H A Dreverb.c634 SLSeekItf playerSeek; local
635 result = (*playerObject)->GetInterface(playerObject, SL_IID_SEEK, &playerSeek);
637 result = (*playerSeek)->SetLoop(playerSeek, SL_BOOLEAN_TRUE, (SLmillisecond) 0,
H A Dxaplay.c522 XASeekItf playerSeek; local
523 result = (*playerObject)->GetInterface(playerObject, XA_IID_SEEK, &playerSeek);
526 result = (*playerSeek)->SetPosition(playerSeek, seekPos, XA_SEEKMODE_ACCURATE);
534 result = (*playerSeek)->SetLoop(playerSeek, XA_BOOLEAN_TRUE, (XAmillisecond) 0,

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