Searched refs:processAudioBuffer (Results 1 - 4 of 4) sorted by relevance

/frameworks/av/include/media/
H A DAudioRecord.h527 // to processAudioBuffer() as state may have changed
539 nsecs_t processAudioBuffer();
565 bool mRefreshRemaining; // processAudioBuffer() should refresh
568 // These are private to processAudioBuffer(), and are not protected by a lock
H A DAudioTrack.h876 // to processAudioBuffer() as state may have changed
888 nsecs_t processAudioBuffer();
1008 bool mRefreshRemaining; // processAudioBuffer() should refresh
1020 // These are private to processAudioBuffer(), and are not protected by a lock
/frameworks/av/media/libmedia/
H A DAudioRecord.cpp308 // force refresh of remaining frames by processAudioBuffer() as last
914 nsecs_t AudioRecord::processAudioBuffer() function in class:android::AudioRecord
943 (void) restoreRecord_l("processAudioBuffer");
1274 nsecs_t ns = mReceiver.processAudioBuffer();
1288 LOG_ALWAYS_FATAL_IF(ns < 0, "processAudioBuffer() returned %" PRId64, ns);
1323 // pause time and call processAudioBuffer.
H A DAudioTrack.cpp597 // force refresh of remaining frames by processAudioBuffer() as last
1771 nsecs_t AudioTrack::processAudioBuffer() function in class:android::AudioTrack
1810 status_t status __unused = restoreTrack_l("processAudioBuffer");
2755 nsecs_t ns = mReceiver.processAudioBuffer();
2769 LOG_ALWAYS_FATAL_IF(ns < 0, "processAudioBuffer() returned %" PRId64, ns);
2804 // pause time and call processAudioBuffer.

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