Searched refs:queuedBuffer (Results 1 - 3 of 3) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
H A D | SurfaceFlingerConsumer.cpp | 35 const DispSync& dispSync, bool* autoRefresh, bool* queuedBuffer, 85 if (queuedBuffer) { 86 *queuedBuffer = item.mQueuedBuffer; 34 updateTexImage(BufferRejecter* rejecter, const DispSync& dispSync, bool* autoRefresh, bool* queuedBuffer, uint64_t maxFrameNumber) argument
|
H A D | SurfaceFlingerConsumer.h | 61 bool* autoRefresh, bool* queuedBuffer,
|
H A D | Layer.cpp | 1917 bool queuedBuffer = false; local 1919 mFlinger->mPrimaryDispSync, &mAutoRefresh, &queuedBuffer, 1929 if (queuedBuffer) { 1940 if (queuedBuffer) { 1955 if (queuedBuffer) { 1974 if ((queuedBuffer && android_atomic_dec(&mQueuedFrames) > 1)
|
Completed in 1088 milliseconds