Searched refs:queuedBuffer (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/
H A DSurfaceFlingerConsumer.cpp35 const DispSync& dispSync, bool* autoRefresh, bool* queuedBuffer,
85 if (queuedBuffer) {
86 *queuedBuffer = item.mQueuedBuffer;
34 updateTexImage(BufferRejecter* rejecter, const DispSync& dispSync, bool* autoRefresh, bool* queuedBuffer, uint64_t maxFrameNumber) argument
H A DSurfaceFlingerConsumer.h61 bool* autoRefresh, bool* queuedBuffer,
H A DLayer.cpp1917 bool queuedBuffer = false; local
1919 mFlinger->mPrimaryDispSync, &mAutoRefresh, &queuedBuffer,
1929 if (queuedBuffer) {
1940 if (queuedBuffer) {
1955 if (queuedBuffer) {
1974 if ((queuedBuffer && android_atomic_dec(&mQueuedFrames) > 1)

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