Searched refs:recomputeVisibleRegions (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
H A DLayer.cpp1728 Region Layer::latchBuffer(bool& recomputeVisibleRegions) argument
1739 recomputeVisibleRegions = true;
1765 bool& recomputeVisibleRegions; member in struct:android::Reject
1771 bool& recomputeVisibleRegions, bool stickySet,
1775 recomputeVisibleRegions(recomputeVisibleRegions),
1820 recomputeVisibleRegions = true;
1867 recomputeVisibleRegions = true;
1874 Reject r(mDrawingState, getCurrentState(), recomputeVisibleRegions,
1981 recomputeVisibleRegions
1770 Reject(Layer::State& front, Layer::State& current, bool& recomputeVisibleRegions, bool stickySet, const char* name, int32_t overrideScalingMode) argument
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H A DLayer.h326 Region latchBuffer(bool& recomputeVisibleRegions);

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