Searched refs:repaintRect (Results 1 - 7 of 7) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | LayerBuilder.h | 75 LayerBuilder(uint32_t width, uint32_t height, const Rect& repaintRect) argument 76 : LayerBuilder(width, height, repaintRect, nullptr, nullptr) {}; 81 const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode); 109 const Rect repaintRect; member in class:android::uirenderer::LayerBuilder
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H A D | BakedOpRenderer.cpp | 44 void BakedOpRenderer::startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect) { argument 47 // subtract repaintRect from region, since it will be regenerated 48 if (repaintRect.contains(0, 0, 53 offscreenBuffer->region.subtractSelf(android::Rect(repaintRect.left, repaintRect.top, 54 repaintRect.right, repaintRect.bottom)); 80 clearColorBuffer(repaintRect); 117 void BakedOpRenderer::startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) { argument 123 clearColorBuffer(repaintRect); 129 endFrame(const Rect& repaintRect) argument [all...] |
H A D | BakedOpRenderer.h | 69 void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect); 70 void endFrame(const Rect& repaintRect); 73 void startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect);
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H A D | FrameBuilder.h | 125 renderer.startRepaintLayer(layer.offscreenBuffer, layer.repaintRect); 144 renderer.startFrame(fbo0.width, fbo0.height, fbo0.repaintRect); 148 renderer.endFrame(fbo0.repaintRect); 177 const Rect& repaintRect,
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H A D | LayerBuilder.cpp | 201 const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) 204 , repaintRect(repaintRect) 205 , repaintClip(repaintRect) 247 && bakedState->computedState.clippedBounds.contains(repaintRect) 200 LayerBuilder(uint32_t width, uint32_t height, const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) argument
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H A D | FrameBuilder.cpp | 805 const Rect& repaintRect, 815 repaintRect.left, repaintRect.top, repaintRect.right, repaintRect.bottom); 820 repaintRect, beginLayerOp, renderNode); 803 saveForLayer(uint32_t layerWidth, uint32_t layerHeight, float contentTranslateX, float contentTranslateY, const Rect& repaintRect, const Vector3& lightCenter, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) argument
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/frameworks/base/libs/hwui/tests/unit/ |
H A D | FrameBuilderTests.cpp | 55 virtual void startRepaintLayer(OffscreenBuffer*, const Rect& repaintRect) { argument 61 virtual void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) {} argument 62 virtual void endFrame(const Rect& repaintRect) {} argument 114 void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override { 125 void endFrame(const Rect& repaintRect) override { 324 void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override { 327 void endFrame(const Rect& repaintRect) override { 342 void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override { 345 void endFrame(const Rect& repaintRect) override { 884 void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) overrid [all...] |
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