Searched refs:setFilterMinMag (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DAssetAtlas.cpp87 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false,
89 mDelegate->setFilterMinMag(min, mag, bindTexture, force, renderTarget);
H A DTexture.h54 setFilterMinMag(filter, filter, bindTexture, force, renderTarget);
57 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false,
H A DTexture.cpp63 void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force, function in class:android::uirenderer::Texture

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