/frameworks/native/libs/gui/tests/ |
H A D | IGraphicBufferProducer_test.cpp | 502 ASSERT_OK(mProducer->setMaxDequeuedBufferCount(minBuffers)) 515 ASSERT_OK(mProducer->setMaxDequeuedBufferCount(maxBuffers)); 542 ASSERT_OK(mProducer->setMaxDequeuedBufferCount(maxBuffers-1)); 556 EXPECT_EQ(BAD_VALUE, mProducer->setMaxDequeuedBufferCount(0)) 558 EXPECT_EQ(BAD_VALUE, mProducer->setMaxDequeuedBufferCount(maxBuffers + 1)) 562 ASSERT_OK(mProducer->setMaxDequeuedBufferCount(2)); 576 EXPECT_EQ(BAD_VALUE, mProducer->setMaxDequeuedBufferCount(1)) 583 EXPECT_EQ(NO_INIT, mProducer->setMaxDequeuedBufferCount(minBuffers)) 592 ASSERT_OK(mProducer->setMaxDequeuedBufferCount(1)) << "maxDequeue: " << 1;
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H A D | SurfaceTextureGLToGL_test.cpp | 34 ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2)); 88 ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2)); 344 ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2)); 404 ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2)); 468 ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2));
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H A D | BufferQueue_test.cpp | 169 mProducer->setMaxDequeuedBufferCount(3); 209 mProducer->setMaxDequeuedBufferCount(3); 250 mProducer->setMaxDequeuedBufferCount(2);
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/frameworks/native/services/surfaceflinger/ |
H A D | MonitoredProducer.cpp | 59 status_t MonitoredProducer::setMaxDequeuedBufferCount( function in class:android::MonitoredProducer 61 return mProducer->setMaxDequeuedBufferCount(maxDequeuedBuffers);
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H A D | MonitoredProducer.h | 38 virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
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H A D | Layer.cpp | 166 mProducer->setMaxDequeuedBufferCount(2);
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/frameworks/native/include/gui/ |
H A D | BufferQueueProducer.h | 42 // see IGraphicsBufferProducer::setMaxDequeuedBufferCount 43 virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
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H A D | IGraphicBufferProducer.h | 84 // setMaxDequeuedBufferCount sets the maximum number of buffers that can be 109 virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers) = 0;
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H A D | Surface.h | 214 virtual int setMaxDequeuedBufferCount(int maxDequeuedBuffers);
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/frameworks/av/cmds/screenrecord/ |
H A D | FrameOutput.cpp | 77 producer->setMaxDequeuedBufferCount(4);
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H A D | Overlay.cpp | 179 mProducer->setMaxDequeuedBufferCount(4);
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
H A D | VirtualDisplaySurface.h | 104 virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
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H A D | VirtualDisplaySurface.cpp | 331 status_t VirtualDisplaySurface::setMaxDequeuedBufferCount( function in class:android::VirtualDisplaySurface 333 return mSource[SOURCE_SINK]->setMaxDequeuedBufferCount(maxDequeuedBuffers);
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/frameworks/native/libs/gui/ |
H A D | Surface.cpp | 899 err = mGraphicBufferProducer->setMaxDequeuedBufferCount(1); 905 err = mGraphicBufferProducer->setMaxDequeuedBufferCount( 916 int Surface::setMaxDequeuedBufferCount(int maxDequeuedBuffers) { function in class:android::Surface 918 ALOGV("Surface::setMaxDequeuedBufferCount"); 921 status_t err = mGraphicBufferProducer->setMaxDequeuedBufferCount( 923 ALOGE_IF(err, "IGraphicBufferProducer::setMaxDequeuedBufferCount(%d) "
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H A D | IGraphicBufferProducer.cpp | 92 virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers) { function in class:android::BpGraphicBufferProducer 470 int result = setMaxDequeuedBufferCount(maxDequeuedBuffers);
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H A D | BufferQueueProducer.cpp | 88 status_t BufferQueueProducer::setMaxDequeuedBufferCount( function in class:android::BufferQueueProducer 91 BQ_LOGV("setMaxDequeuedBufferCount: maxDequeuedBuffers = %d", 100 BQ_LOGE("setMaxDequeuedBufferCount: BufferQueue has been " 118 BQ_LOGE("setMaxDequeuedBufferCount: the requested maxDequeuedBuffer" 128 BQ_LOGE("setMaxDequeuedBufferCount: bufferCount %d too large " 135 BQ_LOGE("setMaxDequeuedBufferCount: requested buffer count %d is " 141 BQ_LOGE("setMaxDequeuedBufferCount: %d dequeued buffers would "
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/frameworks/native/cmds/flatland/ |
H A D | GLHelper.cpp | 210 producer->setMaxDequeuedBufferCount(2);
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