Searched refs:setupLayerBlending (Results 1 - 8 of 8) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
H A DGLES10RenderEngine.h34 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque,
37 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha);
H A DGLES11RenderEngine.h57 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque,
61 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque,
H A DGLES10RenderEngine.cpp30 void GLES10RenderEngine::setupLayerBlending( function in class:android::GLES10RenderEngine
H A DGLES20RenderEngine.h72 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque,
76 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque,
H A DRenderEngine.h97 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, float alpha) = 0;
100 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha) = 0;
H A DGLES11RenderEngine.cpp111 void GLES11RenderEngine::setupLayerBlending(bool premultipliedAlpha, function in class:android::GLES11RenderEngine
114 void GLES11RenderEngine::setupLayerBlending(
H A DGLES20RenderEngine.cpp121 void GLES20RenderEngine::setupLayerBlending(bool premultipliedAlpha, function in class:android::GLES20RenderEngine
124 void GLES20RenderEngine::setupLayerBlending(
/frameworks/native/services/surfaceflinger/
H A DLayer.cpp1033 engine.setupLayerBlending(mPremultipliedAlpha, isOpaque(s), s.alpha);

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