Searched refs:shaderResourceMinLod (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/vulkan/tools/
H A Dvkinfo.cpp414 printf("%sshaderResourceMinLod: %s\n", indent, features.shaderResourceMinLod ? "YES" : "NO");
475 if (features.shaderResourceMinLod) printf("%sshaderResourceMinLod\n", indent);
/frameworks/native/vulkan/include/vulkan/
H A Dvulkan.h1231 VkBool32 shaderResourceMinLod; member in struct:VkPhysicalDeviceFeatures

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