Searched refs:shadowInterp (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
H A DGlopBuilder.h61 GlopBuilder& setFillPaint(const SkPaint& paint, float alphaScale, bool shadowInterp = false); // TODO: avoid boolean with default
H A DGlopBuilder.cpp369 GlopBuilder& GlopBuilder::setFillPaint(const SkPaint& paint, float alphaScale, bool shadowInterp) {
373 if (CC_LIKELY(!shadowInterp)) {
385 mDescription.useShadowAlphaInterp = shadowInterp;
H A DBakedOpDispatcher.cpp350 bool shadowInterp = vertexBufferRenderFlags & VertexBufferRenderFlags::ShadowInterp; local
358 .setFillPaint(paint, state.alpha, shadowInterp)
H A DOpenGLRenderer.cpp1695 bool shadowInterp = displayFlags & kVertexBuffer_ShadowInterp; local
1701 .setFillPaint(*paint, currentSnapshot()->alpha, shadowInterp)

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