Searched refs:targetFreq (Results 1 - 3 of 3) sorted by relevance

/frameworks/av/media/libeffects/testlibs/
H A DAudioEqualizer.cpp254 int AudioEqualizer::getMostRelevantBand(uint32_t targetFreq) const {
257 if (targetFreq <= low) {
261 if (targetFreq >= high) {
267 if (freq >= targetFreq) {
278 targetFreq = Effects_log2(targetFreq);
279 if (high - targetFreq < targetFreq - low) {
H A DAudioEqualizer.h201 // targetFreq The target frequency, in millihertz.
202 int getMostRelevantBand(uint32_t targetFreq) const;
/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
H A DEffectBundle.cpp1620 // targetFreq The target frequency, in millihertz.
1627 int32_t EqualizerGetBand(EffectContext *pContext __unused, uint32_t targetFreq){ argument
1630 if(targetFreq < bandFreqRange[0][0]){
1632 }else if(targetFreq == bandFreqRange[0][0]){
1636 if((targetFreq > bandFreqRange[i][0])&&(targetFreq <= bandFreqRange[i][1])){

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