Searched refs:textShadow (Results 1 - 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/utils/ |
H A D | PaintUtils.h | 106 static inline bool getTextShadow(const SkPaint* paint, TextShadow* textShadow) { argument 109 if (textShadow) { 110 textShadow->radius = Blur::convertSigmaToRadius(blur.fSigma); 111 textShadow->dx = blur.fOffset.fX; 112 textShadow->dy = blur.fOffset.fY; 113 textShadow->color = blur.fColor;
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/frameworks/base/libs/hwui/ |
H A D | BakedOpDispatcher.cpp | 205 PaintUtils::TextShadow textShadow; local 206 if (!PaintUtils::getTextShadow(op.paint, &textShadow)) { 212 op.paint, op.glyphs, op.glyphCount, textShadow.radius, op.positions); 218 const float sx = op.x - texture->left + textShadow.dx; 219 const float sy = op.y - texture->top + textShadow.dy; 225 .setFillShadowTexturePaint(*texture, textShadow.color, *op.paint, textOpState.alpha) 239 shadowBounds.translate(textShadow.dx, textShadow.dy); 240 shadowBounds.outset(textShadow.radius, textShadow [all...] |
H A D | DisplayListOp.h | 251 PaintUtils::TextShadow textShadow; variable 252 if (PaintUtils::getTextShadow(mPaint, &textShadow)) { 254 shadow.translate(textShadow.dx, textShadow.dx); 255 shadow.outset(textShadow.radius);
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H A D | OpenGLRenderer.cpp | 1965 PaintUtils::TextShadow textShadow; local 1966 if (!PaintUtils::getTextShadow(paint, &textShadow)) { 1974 paint, glyphs, count, textShadow.radius, positions); 1980 const float sx = x - texture->left + textShadow.dx; 1981 const float sy = y - texture->top + textShadow.dy; 1987 .setFillShadowTexturePaint(*texture, textShadow.color, *paint, currentSnapshot()->alpha)
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