Searched refs:translucent (Results 1 - 16 of 16) sorted by relevance

/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/
H A DGL2JNIView.java65 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { argument
67 init(translucent, depth, stencil);
70 private void init(boolean translucent, int depth, int stencil) { argument
72 setEGLConfigChooser( translucent ?
/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/
H A DGLPerfView.java65 public GLPerfView(Context context, boolean translucent, int depth, int stencil) { argument
67 init(translucent, depth, stencil);
70 private void init(boolean translucent, int depth, int stencil) { argument
72 setEGLConfigChooser( translucent ?
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
H A DGLDualGL2View.java68 public GLDualGL2View(Context context, boolean translucent, int depth, int stencil) { argument
70 init(translucent, depth, stencil);
73 private void init(boolean translucent, int depth, int stencil) { argument
75 setEGLConfigChooser( translucent ?
/frameworks/support/v17/leanback/src/android/support/v17/leanback/app/
H A DErrorFragment.java53 * @param translucent True to set a translucent background.
55 public void setDefaultBackground(boolean translucent) { argument
57 mIsBackgroundTranslucent = translucent;
63 * Returns true if the background is translucent.
H A DErrorSupportFragment.java55 * @param translucent True to set a translucent background.
57 public void setDefaultBackground(boolean translucent) { argument
59 mIsBackgroundTranslucent = translucent;
65 * Returns true if the background is translucent.
/frameworks/base/core/java/android/view/
H A DThreadedRenderer.java257 * @param translucent True if the surface is translucent, false otherwise
261 public static ThreadedRenderer create(Context context, boolean translucent) { argument
264 renderer = new ThreadedRenderer(context, translucent);
347 ThreadedRenderer(Context context, boolean translucent) { argument
360 mNativeProxy = nCreateProxy(translucent, rootNodePtr);
977 private static native long nCreateProxy(boolean translucent, long rootRenderNode); argument
H A DViewRootImpl.java869 final boolean translucent = attrs.format != PixelFormat.OPAQUE || hasSurfaceInsets;
870 mAttachInfo.mHardwareRenderer = ThreadedRenderer.create(mContext, translucent);
/frameworks/base/libs/hwui/renderthread/
H A DRenderProxy.h71 ANDROID_API RenderProxy(bool translucent, RenderNode* rootNode, IContextFactory* contextFactory);
H A DRenderProxy.cpp56 CREATE_BRIDGE4(createContext, RenderThread* thread, bool translucent, argument
58 return new CanvasContext(*args->thread, args->translucent,
62 RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) argument
66 args->translucent = translucent;
H A DCanvasContext.h75 CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
H A DCanvasContext.cpp64 CanvasContext::CanvasContext(RenderThread& thread, bool translucent, argument
68 , mOpaque(!translucent)
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/bars/
H A DCustomBar.java242 // First check if the bar is translucent.
243 boolean translucent = ResourceHelper.getBooleanThemeValue(renderResources,
245 if (translucent) {
/frameworks/base/core/jni/
H A Dandroid_view_ThreadedRenderer.cpp427 jboolean translucent, jlong rootRenderNodePtr) {
430 return (jlong) new RenderProxy(translucent, rootRenderNode, &factory);
426 android_view_ThreadedRenderer_createProxy(JNIEnv* env, jobject clazz, jboolean translucent, jlong rootRenderNodePtr) argument
/frameworks/base/services/core/java/com/android/server/am/
H A DActivityRecord.java703 final boolean translucent = ent != null && (ent.array.getBoolean(
712 && !translucent;
/frameworks/native/services/surfaceflinger/
H A DSurfaceFlinger.cpp1697 * Areas covered by a translucent surface are considered visible.
1703 * visible regions above it (which includes the translucent areas).
1720 const bool translucent = !layer->isOpaque(s); local
1725 if (translucent) {
1739 if (s.alpha == 1.0f && !translucent &&
H A DSurfaceFlinger_hwc1.cpp1716 * Areas covered by a translucent surface are considered visible.
1722 * visible regions above it (which includes the translucent areas).
1739 const bool translucent = !layer->isOpaque(s); local
1744 if (translucent) {
1758 if (s.alpha==255 && !translucent &&

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