Searched refs:updateTextureLayer (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayerRenderer.h61 static void updateTextureLayer(Layer* layer, uint32_t width, uint32_t height,
H A DDeferredLayerUpdater.cpp113 LayerRenderer::updateTextureLayer(mLayer, mWidth, mHeight,
H A DLayerRenderer.cpp281 layer->setRenderTarget(GL_NONE); // see ::updateTextureLayer()
289 void LayerRenderer::updateTextureLayer(Layer* layer, uint32_t width, uint32_t height, function in class:android::uirenderer::LayerRenderer
/frameworks/base/libs/hwui/tests/common/
H A DTestUtils.cpp57 LayerRenderer::updateTextureLayer(layer, width, height, isOpaque, forceFilter,

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